The basic premise for
crosstalk is that one ear hears information that is "meant" for the other ear, and hears it slightly delayed due to the longer path length to that ear from the speaker.
- So, the right speaker plays a sound. The right ear hears that sound, just as the right-side microphone in a stereo pair heard it.
- That same sound from the right speaker is also heard by the left ear, but slightly delayed because the left ear is a bit farther from the right speaker than the right ear.
- This "crosstalk" is what prevents more accurate imaging in both lateral location and depth perception, because the original sound is smeared by presenting the sound TWICE to each ear rather than once.
To cancel this crosstalk, a method similar to the "noise-cancelling headphones" used on airplanes is used. Engineers calculate the time delay for a sound from one speaker to hit the farther ear. They then create an exact opposite (inverted or 180 degrees out-of-phase) signal and play it from the speaker that is close to that ear. With the proper delay and an accurate inverted "cancelling" signal, the far ear cannot hear the opposite speaker anymore. So, the left speaker plays an inverted copy of the right speaker's signal, and plays it so that both speaker's signals arrive at the ear at the same time. Then, you cannot hear the signal, because it has been perfectly "zeroed out" at your ear.
That is the basic concept. Getting it just right is another story.
The IsoMike recordings from Kimber take a different approach to reducing crosstalk. They use a special baffle between the microphones during the recording session, so that each microphone picks up mostly only the sound meant for that channel, and very little of the sound meant for the opposite channel. So, they attack the crosstalk problem at the recording end.
I hope this helps. While I'm no engineer, this is basically how I understand the processes that have been employed in the past. I'm very interested to hear what Earl Geddes has to say about future implementations of the science to improve the effect.
Lee