My view is somewhat different from FrantzM. Science has established that in order to improve audio significantly and systematically for low cost there is only one way - multichannel.sound reproduction. But the recording industry did not adopt it.
Stereo is too variable and vague to be analyzed and implemented exclusively by pure scientific perspective because the number of parameters is too large and is too individualistic, both at the recording and reproduction chains. Using technology based in science, audio could register real systematic improvements during the last years, but at a price. Soon or later we can expect that this improvements will leak in lower cost products. The great increase in prices of extreme quality was due to the existence of people prepared to spend this type money, that allowed manufacturers to introduce products that otherwise would not have seen the light so fast. Surely not all of these products are worth the price, but it is the price we pay for living in a free world with a free market.
If you are really interested in these matters I suggest you read the Floyd Toole paper I have quoted several times, available at the Harman site:
Loudspeakers and Rooms - Working Together
http://www.google.com/url?sa=t&rct=j&q=%22Stereophonic+and+multichannel+surround+sound+systems%22&source=web&cd=1&ved=0CCsQFjAA&url=http%3A%2F%2Fwww.harmanaudio.com%2Fall_about_audio%2Floudspeakers_rooms.pdf&ei=tDMsT72vGsmC8gOh9cH4Dg&usg=AFQjCNHcI42_hAxbEhMUK5lmsUEgsHbYXw&cad=rja
I quote a few sentences as a teaser (and because I like them). But please remember that taken out of the full text they can be misinterpreted
Normally, we strive for some semblance of “realism”, whatever that may be.
As a result, strict realism is an impossible objective, so we try to approach it as closely as possible, within the limitations of our hardware.
Conventional two-channel stereo is another real dilemma. Here loudspeakers range from highly unidirectional through multidirectional to omnidirectional.
Listener preferences cannot be ignored. Some like a large spacious illusion (a relatively live room), others like pinpoint imaging (a relatively dead room).
It will be interesting to see how multichannel music develops.
Stereo is too variable and vague to be analyzed and implemented exclusively by pure scientific perspective because the number of parameters is too large and is too individualistic, both at the recording and reproduction chains. Using technology based in science, audio could register real systematic improvements during the last years, but at a price. Soon or later we can expect that this improvements will leak in lower cost products. The great increase in prices of extreme quality was due to the existence of people prepared to spend this type money, that allowed manufacturers to introduce products that otherwise would not have seen the light so fast. Surely not all of these products are worth the price, but it is the price we pay for living in a free world with a free market.
If you are really interested in these matters I suggest you read the Floyd Toole paper I have quoted several times, available at the Harman site:
Loudspeakers and Rooms - Working Together
http://www.google.com/url?sa=t&rct=j&q=%22Stereophonic+and+multichannel+surround+sound+systems%22&source=web&cd=1&ved=0CCsQFjAA&url=http%3A%2F%2Fwww.harmanaudio.com%2Fall_about_audio%2Floudspeakers_rooms.pdf&ei=tDMsT72vGsmC8gOh9cH4Dg&usg=AFQjCNHcI42_hAxbEhMUK5lmsUEgsHbYXw&cad=rja
I quote a few sentences as a teaser (and because I like them). But please remember that taken out of the full text they can be misinterpreted
Normally, we strive for some semblance of “realism”, whatever that may be.
As a result, strict realism is an impossible objective, so we try to approach it as closely as possible, within the limitations of our hardware.
Conventional two-channel stereo is another real dilemma. Here loudspeakers range from highly unidirectional through multidirectional to omnidirectional.
Listener preferences cannot be ignored. Some like a large spacious illusion (a relatively live room), others like pinpoint imaging (a relatively dead room).
It will be interesting to see how multichannel music develops.