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Yeah I just pulled out part of that passage - the whole thing is very informative but goes into topics I didn't want to get sidetracked into at this time.
Thank you for digging that up! I was not aware of the specifics.
Earl goes to unusual lengths to minimize interaural cross-correlation. His aggressive toe-in results in the first significant sidewall reflection of the left speaker taking the long, across-the-room bounce and arriving at the right ear, and vice versa. This kills two birds with one stone: Long delay time in addition to low inter-aural cross-correlation. I do this too.
And in Earl's dedicated listening room, the left side wall has a hanging tapestry while the right side wall is made of fairly large, jagged rocks!
Early reflections have both beneficial and detrimental aspects, while in practice the detrimental aspects are relatively absent from the late reflections.
For instance, the early reflections are the ones which tell us we're in a small room ("Second Venue" cues), while the late reflections help to deliver the reverberant tail (hopefully) present on the recording, which tells us we're in the acoustic space of the recording ("First Venue" cues). (Sorry for all the parentheses.) (<- Oops I did it again.)
There is a much more interesting passage you did not quote:
"Image perception is dominated by the very earliest sound from the speaker, i.e. the direct sound (first arrival), and the sound that arrives in the first 5-10 milliseconds. The ear simply integrates this all into one lumped sum. This includes the speakers’ anechoic response along the listening axis, cabinet diffractions, and diffractions and reflections from nearby objects like equipment cabinets or televisions. Basically what one wants for good imaging is a pseudo point source response, i.e. a single direct sound free from any diffractions or reflections for at least 5, but hopefully a full 10 milliseconds. Let me call these Very Early Reflections VER (but they will also include the early diffractions as well)."
Yeah I just pulled out part of that passage - the whole thing is very informative but goes into topics I didn't want to get sidetracked into at this time.
As Earl describes it these VER would be from the same direction as the direct sound. In his AES paper 6888 (Audibility of Linear Distortion with Variations in Sound Pressure Level and Group Delay) he finds that sound (in this case linear distortion) delayed by 0-1 ms is more audible when delay increases. 0-1 ms is the range where cabinet edge diffraction might play a role. Ando finds that reflections arriving within 2-3 ms, such as from surfaces very close to loudspeakers, produce high interaural cross-correlation and are the least beneficial.
Thank you for digging that up! I was not aware of the specifics.
Earl goes to unusual lengths to minimize interaural cross-correlation. His aggressive toe-in results in the first significant sidewall reflection of the left speaker taking the long, across-the-room bounce and arriving at the right ear, and vice versa. This kills two birds with one stone: Long delay time in addition to low inter-aural cross-correlation. I do this too.
And in Earl's dedicated listening room, the left side wall has a hanging tapestry while the right side wall is made of fairly large, jagged rocks!
Why are late first reflections good and early first reflections bad, when both are above perception thresholds?
Early reflections have both beneficial and detrimental aspects, while in practice the detrimental aspects are relatively absent from the late reflections.
For instance, the early reflections are the ones which tell us we're in a small room ("Second Venue" cues), while the late reflections help to deliver the reverberant tail (hopefully) present on the recording, which tells us we're in the acoustic space of the recording ("First Venue" cues). (Sorry for all the parentheses.) (<- Oops I did it again.)
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