Are you denying that quantization errors exist in digital unless noise is "introduced" i.e dither? So can you tell me why this isn't a precarious solution to a natively flawed technology? Can you also tell me how using FFT methodology to recover the low-level signal from the introduced noise by averaging over many samples actually works for hearing?Yes I generally agree with you & believe that 16/44 digital is so difficult to get anywhere near working optimally that for all intents & purposes it is flawed!! I'm not sure if you offer any solutions other than generalisations abut getting rid of noise etc. all of which I agree with but it's implementation of this is nearly
Yes, there are quantization errors, but at a very low level! When I first really started playing with digital playback I made some major efforts to actually try and hear this happening, and it was a struggle. My best specimen is one of operatic highlights with Kiri Te Kanawa, which has been mastered at a very, very low level: the system has to run at maximum volume to sound any louder than a kitchen radio. And at the very start of the first track, super, super quiet that it is, running at maximum gain, with my ear next to the tweeter I can hear the digital hash happening, from poor dithering.
Yes, it's "easy" to hear this happening by running the signal through a pre-amp and upping the volume enormously, but this is a totally artificial situation! If you did the equivalent with a virgin R2R tape the hiss would be deafening, it would sound as if a massive thunderstorm was hammering your roof! You have to compare apples with apples ...
Not quite sure what you mean about FFT ...
Yes I generally agree with you & believe that 16/44 digital is so difficult to get anywhere near working optimally that for all intents & purposes it is flawed!! I'm not sure if you offer any solutions other than generalisations abut getting rid of noise etc. all of which I agree with but it's implementation of this is nearly
It's "flawed" because people keep focussing on the wrong areas to fix up on the replay side! If you listened now to one of the prized, collectors' special LPs from the Golden Era on a reasonable playback TT of the mid 60's would you swoon over the sound, or, think, hmmm, vinyl has got some issues ....
So, yes, it IS implementation that is the problem, but the industry still hasn't "got it", in the same way the makers of TTs, etc, in the 60's didn't understand what they had to do ...
Why I go on about the noise, distortion issue, is because that has been the solution for me! And when I see comments by owners of expensive CD players still complaining about things that bugged me in 1986 then I know that key progress has still not been made.
I'm agnostic about whether 16/44 is sufficient for optimal audio reproduction but I suspect that it isn't. I'm pretty sure that we need very low levels of deterministic jitter (in the 10s of picoseconds), I'm pretty sure that we need very low levels of noise in power supplies & grounds, I'm pretty sure we need very low levels of RFI & EMI system-wide, I'm pretty sure that I'm missing a bunch of other necessary criteria.
What's your actual implementation solution?
Yes, all those things need to be right, to a certain level of performance. But the "problem" with digital is that if just one of things, just one!, is not right then the sound is badly affected. And I mean, badly!
So, trite that it is, so trite it indeed sounds, the implementation solution is to fix
every weakness,
every problem area! And how do you know when you've knocked off every significant one? By the fact that the sound comes to life, and stays at that level! With digital, for me, either it sounds "right", meaning big, full, rich, enveloping; or it's miserable, yuckky, give it away: there's no inbetween ...
Frank