Quick update on the SR purple fuse burn-in for anyone that's still interested, LOL.
Listened briefly last night (75 hrs burn-in) and it sounded like it's getting better. Listened tonight (100hrs) and it was meh again. I think I'll just let it go for a few days. I guess it bounces back and forth until it gets to 200 hrs or so.
Somehow I haven’t been getting notices for this forum just recently, or I would have piped in earlier that my experience with SR fuses is that they take at least 250 hours to settle (with constant incoming power). That’s actually pretty good, as I find most gear takes around 300 or more.
Somehow I haven’t been getting notices for this forum just recently, or I would have piped in earlier that my experience with SR fuses is that they take at least 250 hours to settle (with constant incoming power). That’s actually pretty good, as I find most gear takes around 300 or more.
Thanks much for the insight. They have had incoming power since I installed them. I've also kept the server playing because I figure it draws more current that way, maybe not but no harm. I know it's better than the stock fuse though I will swap them out again. Upon install it sounded really good though I could hear it still needed to burn-in. Day 2 it sounded much worse. Day 3 a little better than Day 2 but not as good as initial install. Day 4 a little better again, close to initial but not quite. Didn't listen yesterday, today will be Day 6. We'll see.
I've read everything from it needs 100 hrs to it needs 200-300. Ted Denney says 200-300 but the break-in is mild. Maybe break-in takes longer depending upon the piece of gear it's in.
That’s good for Denny, since most developers understate the time needed, usually by a lot. It really seems independent of the gear it’s in. I don’t know if drawing more current matters. With tubes, it’s just a matter of being on, so Lukasz of Lampi says, so that’s what I do and it seems to fall in that 300 hour range consistently.