I tend to look at high-end audio as a necessary mixture of art, technology and science, mostly in that order. Technology is obviously necessary, nothing would get built without it. Unfortunately, the science behind audio reproduction is understandably mostly in practical areas, not in the nuances of reproducing music, and in fact perceptual science is far less sophisticated, reproducible and reliable than sciences with a more technological base. Therefore art becomes a necessary part of high-end (or musically accurate) audio reproduction, appropriate since in the end that is what it is all about