Jack, I think you should have stayed in mixing school a bit longer. Typical mixes are of single mono tracks, each panned to a specific point in the L/R spectrum. So a mono (single channel) vocal track panned center, should appear dead center during a stereo playback. It's exactly the same thing as splitting one feed into two channels.I've mentioned this before, but it possibly bears repeating: one easy, "technical" test I have for overall system performance is to put on a good true mono recording, stand centre of the speakers, and say a foot in front of the line joining the tweeters. In a reasonable system there will obviously be a phantom image smack bang in front of you. I then move sideways and see how far the illusion of that phantom image still stays directly in front of me.Quote Originally Posted by JackD201
You also keep on using your microphone rant in a mono context when we aren't talking about mono. A mono mike won't give you a stable center image unless you split the signal in two and play them back as if there were two of them. You don't need a center channel to get a decently convincing center image out of two spaced loudspeakers so I don't see how you can even say you require a discreet soundsource and a discreet signal to simulate one.
I have to say I haven't come across any other systems that can sustain this any decent distance: anybody listening who can get this happening in a big way?
Frank
Frank, I don't see the value in your positional test. Up that close to the speakers, the mono presentation should be rather broad left to right since you're not at the focal point of the speakers. As you then move right to left all you would notice is a weakening of the opposite channel, and some phase shift between the two.
The most correct way to judge the center channel, is to imagine a line drawn on axis from the front of each speaker cabinet toward your listening position. Where the line from each speaker intersects is the center channel focus point of the speakers. Whether you're listening to mono or stereo material, if you position your head so the point of the intersection of the lines is right on your ears, and then move your head forward and back relative to the intersect point, you should find a point right behind the point (to the rear) where the center appears to be right in front of you. Move back a little further and the image moves away from you (clearly), but move forward and the point moves behind you, which gives you the effect of being more surrounded by the soundstage. Generally speaking, the ideal listening position is with the point right in front of you, but some like the image submersion you experience by moving forward a bit. The only problem with that is that the center channel information becomes less focused as you move forward.
It's essential to the stereo sound stage reproduction that you can clearly identify this point and move around in front of and behind it. At my seated position at the DAW display monitors, I'm slightly forward of that audio point, but can easily move in and out of it to judge sound stage positioning and placement. It also helps give you a mixing perspective balancing center channel to side channel levels.
--Bill