That explains your bewilderment with my post. You are apparently not aware of the profound degree to which room acoustics can affect sound.
Al, it seem as though you've got a few quagmires going but I'm not bewildered by your post. On the other hand, I'm routinely bewildered why many put such emphasis toward the effects, e.g. room acoustic anomalies, remedies, etc, rather than the cause. Such a strategy is most always intensive, extensive, costly, and with very little return. It's far simpler, unsually much less costly, and far more rewarding dealing with the cause in perhaps every case and every industry.
I agree with you, there cannot be "too much" detail. But spatial ambience is not the usual detail. -- In the context of my post, resolution was about spatial resolution.
Not sure why spatial detail is any different, I mean it's all just detail, right? Up til now we or at least I've just been dealing with distortions induced at the electronics without real mention of mechanicals. The one thing that sets spatial detail apart is that the speaker, any speaker, has to have some breathing room to disperse its output. There's also the issue of musical bass and optiimal speaker placement. Even so, it's still all embedded in the recording and it's up to us to ensure as much of the 100% music info read and processed remains audible at the speaker. And the only way I know how to do that is by chisling away at the noise floor.
First let me say that the specific problems in my room were evident to a larger degree than they might be elsewhere because of the relatively large distance from speaker drivers to front wall (wall behind speakers), which is 7 feet. Many systems have the speaker drivers only 2 to 3 feet from the front wall. If I move the speakers closer to the front wall, the soundstage becomes flatter. In connection with the speaker distance to the front wall, a too lively scoustic in the front end of the room (from speaker drivers to front wall) gave rise to problems.
First too deep a soundstage and now too lively acoustics. Plus, just as with the deep soundstage, it's seems you're slicing and dicing the soundstage and acoustics into sections and I'm not understanding why. All too often in high-end audio we swallow camels and choke on gnats. I'm not saying you but we can all be guilty of that at times to some degree.
For example. Say you have a very reasonable straightforward playback system and very reasonable straightforward listening room and you perform an upgrade that improves the presentation's level of musicality. In a perfect world when dealing with fundamental principles, such gains should be theoretically across the board and impacting all the coveted sonic characteristics we cherish equally and across the entire spectrum - even though some seem more audibly apparent than others. This should be true in reality also. For the simply reason that even if one were to make a change with the intention of dealing with say just a harsh or grainy highs, if the upgrade is genuine or true, it does no such thing. Because every genuine upgrade is really just impacting the noise floor up or down.
When a playback system's signal processing noise floor heads south, every last characteristic across the entire frequency spectrum improves roughly the same amount across the board and vice versa when the noise floor heads north. Because the noise floor is universal and does not discriminate between sonic characteristics. Genuine distortion remedies are also universal as are their impacts. But that only stands true when dealing with the genuine cause - not its effects. If an improvement were isolated to only one or a handful of characteristics, my concern would be that there's more than meets the eye and somebody, perhaps the mfg'er is doing something he ought not be doing. And I've no doubt this happens routinely because the name of their game is to impress and sell product.
There was a speaker and room setup manual by Thiel on the web (link deleted; I wish I had copied the file somewhere) that pointed out that many audiophile systems have a too recessed soundstage. The cause, they said, was a too lively front end of the room. This is confirmed by my experience.
Even so, if the playback presentation is genuine (no hidden tricks???) and products and room relatively straighforward, how can it possibly be too lively? Gotta remember that 100% of our music info source is embedded within a given recording. Not more and not less. Detail equals 100% music info embedded in the recording. You already agreed one cannot have more than 100%. But what is spatial detail and lively detail. It's all just detail. More detail audible at the speaker simply means more musical, including more lively and more spatial presentation, more tonality, warmth, timbre, harmonics, bass, midrange, trebble, etc. It's our attempt to dissect this down into independent sectors that I find bewildering. There is such a thing as our getting in the way and crcumventing things. Might some mfg'ers design products to "favor" or "tilt" their design's presentation a certain way to appeal to some? You bet. Should we avoid purchasing certain products? You bet.
IOW, our playback systems can never legitimately reproduce more than 100% detail. And only in a perfect world can a playback system reproduce 100% of the detail and that's not happening neither. But every last one of our playback systems are not just keeping audible less than 100% detail some may not even be keeping audible half that. It's all up to the noise floor. And the same goes for too deep soundstages and too lively acoustics because it's all just detail and just universal.
To an acoustician, with whom I talked about other things, I mentioned in passing that I had a large absorbing panel 2 feet away from my front wall, and that I had put it there in order to bring images more forward. He understood immediately, it was not even a discussion.
And what's his real knowledge of high-end audio and of distortions plaguing every last playback system? And might he develop a different opinion if he knew that some of our playback systems make a high percentage of the music info inaudible at the speaker?
In any case, I solved the problem with my room acoustics by making the front end more dead, while keeping the back end lively. Now I get natural imaging and the largest difference in spatial portrayal between recordings, making the reproduction transparent to the differences.
I'm not understanding this last sentence. Can you explain? Especially spatial portrayal between recordings?
And no, there is nothing wrong with my electronics.
Actually, there's something very wrong with all of our electronics. One rather renowned component designer admitted a few years ago in another forum that every last one of his designs and all others' designs contained at least one serious and unknown flaw that even his professionally calibrated measuring instruments were of no beneift. Near as I can tell, that serious flaw begins the moment we press play and doesn't cease until we press stop.
Your suggestion came out of a lack of experience with room acoustics and the dramatic effect they can have on the sound.
I don't recall suggesting anything specific but you are correct as I'd rather spend my time dealing with causes rather than their effects. And if the concert or recording hall's acoustics exhibited during playback didn't completely overshadow my listening room's acoustic anomalies, I wouldn't hesitate to start addressing my room's acoustic anomalies.