The Hobbit: An Unexpected Journey

Saw The Hobbit today with the family and prior to this, I told my kids to watch LOTR on our HT at home first to get a grip of the characters and story line. They loved LOTR and also The Hobbit and so did I. The Hobbit has graphic close ups of Golum and the Orc leader plus the fat blob I forgot the name. :D Wow, it sure can bring their emotions the viewers. As usual, great effects, great music and great story telling.
 
We're going to see it 26th in 3D 48fps...will post.
 

I am not as discerning about video as I am about audio. This reviewer is complaining about things that I am not even aware that I need to worry about.:) I'm sure if I cared to learn about that stuff that I could obsess about them too. Ironically most people feel the same way about us obsessing over audio.

This technology is brand new. I'm sure they just need more time to perfect it. As with anything else I'm sure it can be improved.
 
-- I was supposed to go see 'The Hobbit' last night with friends, but other things came up ....
We'll do it soon ....

* Audioarcher; music, cinema, people, life, ... they all have a different meaning, interpretation for each one of us. :b
 
We treated the family (15 of us went) for a movie today (sort of a family tradition to watch a movie during Christmas day), we all enjoyed the Hobbit.. I enjoyed it more than I ever did any LOTR... the scene between Bilbo & Golum is almost worth the price of admission ;)
 
... the scene between Bilbo & Golum is almost worth the price of admission ;)

Ding, my teen daughter was cringing at the 'gross-ness' of Golum's extremely detailed close-up shots. She said Golum could use a good dental and hair job. I thought he needed more muscles. LOL
 
I appreciate the thread and the discussion; ranging from the "equipment" to the raison d'êtres.

Ding was "cringing" at Golum. Emotion, created by (many) artists was successfully communicated. Isn't this what we're after?

Charles
 
I appreciate the thread and the discussion; ranging from the "equipment" to the raison d'êtres.

Ding was "cringing" at Golum. Emotion, created by (many) artists was successfully communicated. Isn't this what we're after?

Charles

Hi Charles,

Sorry for the confusion, but Ding is Dimfer. My daughter's name is Kim. :) And she was telling me that no way can Golum be a real guy, but just a computer creation. I would have agreed with her till I saw in the end credits an actor's name was pegged beside Golum's character. Wow. What a job.
 
Went to the 3D version as well yesterday with my son-in-law and his wife. Both are animators (Michael Loeck, Debbie Yu) They were explaining that 48fps is fine if they had stuck to the old way of filming. With the faster rate, they thought that moving the camera faster would work as well and he was showing me all the motion blur and artifacts that went with it. After he showed me that, I couldn't enjoy it as much.
 
We treated the family (15 of us went) for a movie today (sort of a family tradition to watch a movie during Christmas day), we all enjoyed the Hobbit.. I enjoyed it more than I ever did any LOTR... the scene between Bilbo & Golum is almost worth the price of admission ;)
The actor portraying Gollum really should get an award for this.
And this is only the first of 3 installments of this epos?
Awesome!
 
Gollum is CG. They used the actors movements on a "green screen" and he provided VO


Serkis.jpg
 
-- Bruce, a very interesting point you mentioned before regarding the other artifacts and still motion blur introduced by HFR (48fps).

- In real life, when watching horse races, football games, soccer, basketball, car races, etc., our eyes, when moving, and following the action, have no frame rate, no real focus on moving objects (not possible); so, before we can adapt (our eyes) to new camera's technologies, in particular to fast action moving scenes, with perfect focus, and without motion blur, that'll be the day. :b

BUT! Is it an improvement over 24fps? ...Or 30fps? ...And what about 60fps? ...Real, no interpolation. ...And for 2D, and for 3D as well.

NOW! When Blu-rays will show up, from movie transfers filmed in 4K, and at 48fps; would that help?
...In the very near future.

From what I've read; 4K is so real that you want to touch the picture in front of you.
It adds dimension, perspective, and even viewed from only two-three feet away, you cannot see any lines or pixels. ...It is four times the resolution of 2K. ...Ultra High-Definition (4K).
 
I may be the last to know this, but I always wonder in theatres today do they still use those reel spools like in the old days or do they use digital discs now to beam the movie onto the screen? And if it was still film spool, how is the digital dolby or THX or DTS played via that film spool?
 
I may be the last to know this, but I always wonder in theatres today do they still use those reel spools like in the old days or do they use digital discs now to beam the movie onto the screen? And if it was still film spool, how is the digital dolby or THX or DTS played via that film spool?

---- Both methods are used.

=> http://askville.amazon.com/movie-theaters-film-movies-projectors/AnswerViewer.do?requestId=6577829

=> http://revsym.blogspot.ca/2011/06/why-do-theaters-project-film-reels.html

____________

* AUDIO Soundtracks from Moving Pictures :: http://en.wikipedia.org/wiki/Sound-on-film
**...From film spools; celluloid.}
 
I have seen the Hobbit today. I have deliberately chosen the 2D version (there are 2d, 3d and 3d 48fps available) so cannot contribute anything to the 48fps discussion. The film itself is great though. As a big LOTR fan, I was pleasently surprised.
 
-- Bruce, a very interesting point you mentioned before regarding the other artifacts and still motion blur introduced by HFR (48fps).

- In real life, when watching horse races, football games, soccer, basketball, car races, etc., our eyes, when moving, and following the action, have no frame rate, no real focus on moving objects (not possible); so, before we can adapt (our eyes) to new camera's technologies, in particular to fast action moving scenes, with perfect focus, and without motion blur, that'll be the day. :b

BUT! Is it an improvement over 24fps? ...Or 30fps? ...And what about 60fps? ...Real, no interpolation. ...And for 2D, and for 3D as well.

NOW! When Blu-rays will show up, from movie transfers filmed in 4K, and at 48fps; would that help?
...In the very near future.

From what I've read; 4K is so real that you want to touch the picture in front of you.
It adds dimension, perspective, and even viewed from only two-three feet away, you cannot see any lines or pixels. ...It is four times the resolution of 2K. ...Ultra High-Definition (4K).

i have the Sony 4K projector, the VPL-VW1000ES. my son has helped me with a little full 4K content through his computer. i purchased a 24fps 45 minute 4K movie called 'Timescapes' which requires him to use 2 hard drives as it needs lots of bandwidth. as far as how real it looks, it does look very good, but it's a 'time lapse' movie shot with hi megapixel digital cameras one frame at a time. unless you are a Hollywood production company you cannot really do 4K real life movies.....yet.
 
My wife and I went to see 3D 48fps The Hobbit tonite...on the story side the first 45 minutes were longer than i would have hoped...but it got very good once they actually set off on the journey. On the F/X...it was quite cool during certain parts...particularly when you were in an enclosed room (like when they sit around Bilbo's dining room to decide what to do and who needs to go...you really felt like you were at the table deciding...very cool)

However, there was so much CGI...i kinda wished they'd used a little less of it where possible...thus it might have made the 3D bit feel like you are there in real life. I think there were times when the rain for example felt so fake, it was a shame. Once the action scenes really started going though...the 3D was loads of fun...loads!

All in all...had a good time, enjoyable and yes, will order on Amazon when it comes out...;)
 

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