How do you know what you want from your audio system?
I think this is a very interesting question, Tim. Thank you for starting this thread.
I think this is an important question -- a threshold question. If one does not know what one wants (what I call one's "objective") how can one plan, with research and listening experiences, to get to the goal?
There are different ways to describe what we want from our audio systems (in my parlance, there are different possible objectives of high-end audio).
Here is the framework of possible objectives a group of us on WBF developed in 2016:
1) recreate the sound of an original musical event,
2) reproduce exactly what is on the tape, vinyl or digital source being played,
3) create a sound subjectively pleasing to the audiophile, and
4) create a sound that seems live.
Of course people can quibble with these objectives, and how they are described. But I think that this list truly has explanatory power. I believe that this framework is an advancement from Jonathan Valin's attempt at the same question.* Audiophiles, when describing what they want from their audio systems, often say or write things which track closely one of these objectives.
In Karen Sumner's wonderful essay, "A Gold Standard for Listening Evaluations," she described a beginning principle as: "come as close as possible to revealing accurately all the information that is embedded on the source material. Karen then described a later principle as: "create a system that gets out of the way of the music so that we can suspend our belief that we are only listening to a hi fi and feel more connected to actual music listening experiences."
Karen's beginning principle, "come as close as possible to revealing accurately all the information that is embedded on the source material," seems to me to be substantially the same as Objective 2) "reproduce exactly what is on the tape, vinyl or digital source being played."
Karen's later principle, "create a system that gets out of the way of the music so that we can suspend our belief that we are only listening to a hi fi and feel more connected to actual music listening experiences," seems to me to be substantially the same as Objective 4) "create a sound that seems live."
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*Jonathan Valin uses this framework of objectives:
1) transparency to sources (or “accuracy-first”)
2) “as you like it” (or “musicality-first”)
3) “the absolute sound” ("search for those recordings and components that best preserve the sound of acoustic instruments in a real space")
See https://www.theabsolutesound.com/articles/magico-m3-loudspeaker
Jonathan's "transparency to sources" is substantially the same as my "reproduce exactly what is on the tape, vinyl or digital source being played."
His “as you like it” is the same as my "create a sound subjectively pleasing to the audiophile."
His “the absolute sound” is substantially the same as my "create a sound that seems live."
I personally think our WBF framework untangles things helpfully by disaggregating the "absolute sound" into "recreate the sound of an original musical event" and "create a sound that seems live." I think our topology is more specific and easier to understand.
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