Hi guys,
Yes, where's Art? I've been asking that question myself. Being out of the loop for the last week, and honestly, I found myself missing our visits. The stress of running a business sometimes just overwhelms me, and I forget to remember to do what I love to do, which is to dream about carving and cultivating sound.
And yes, I can't throw those old traps and projects away. A while back the shop was so busy that it needed more production space. they wanted to rent one of those 40' shipping containers and move all my acoustic museum junk out into the parking lot. Thank goodness, the recession hit just in time. The orders for our strange acoustic widgets dropped off and the shop doesn't need to move me out of the building any more.
This addresses Jack’s comments. Much of what he is talking about is consistent with what I might be saying.
1) Treble and bass act differently. Ray tracing works on treble and not on bass. Bass acts like sloshing water. Treble sound flys straight lines and bass sound spreads out (diffuses by itself)
2) Yes, bass loading (efficiency) of the woofer depends on where the speaker is relative to the room boundaries. When adding bass traps near speakers, it is always important to not dampen the wall loading bandwidth and only dampen the upper bass wall reflection comb filter range. An interesting topic for the future.
3) RFZ, means “reflection free zone” and it is a concept where early reflections, those which occur within the Haas effect, precedence or sound fusion time window (first 1/30 sec following arrival of direct signal) are eliminated. It is fatiguing if that is all someone listens to.
Comment, RFZ is a treble effect, not a bass effect and it is very fatiguing. That’s why recording studio design is LEDE, dead early reflections and diffused late reflections. Dead early reflections gives perfect signal perception but is fatiguing, adding late diffusive reflections backfills sonic space with a presence that is sufficiently time delayed to not connect with the direct in the early reflection time period.
4) His goal is to keep reflections outside the precedence time window. It is correct to say that late reflections give a sense of ambience. But here, things get smeared. Let me straighten things out a little.
When we talk about early and late reflections we need to keep track of the difference between early and late reflections.
A) One strong early reflection creates the comb filter effect, sorta like the coloration of sound you hear when you talk through a tube.
B) Many not-so-strong early reflections have no comb filter coloration effect. However, they do increase the perceived loudness of the direct signal.
C) Intelligibility is not ruined by many early reflections, it is enhanced. Intelligibility is ruined by many late reflections.
D) Intelligibility is ruined because of “sound masking”. There are two types of sound masking, spectral masking and temporal masking.
a) An echo, a strong and very late reflection causes sound masking by upsetting, confusing the tempo of a sound sequence.
b) The best sound masking signal is a set of late reflections that sound just like the direct signal but that are phase and time scrambled, as if it became reverberation.
c) Reverberation is like a noise floor, which also causes sound masking. Reverberation is not a reflection, but a condition of sonic space, where all organization of a sound has been lost. The spectral energy is still in the room but without any sense of direction or timing.
d) Early phase and time distorted reflections, inside the 1/30 second Haas window, are pretty difficult to create. It takes time to capture and rearrange the timing of reflections enough to “scramble” reflections. The time it takes to do this is enough delay that it turns the early reflection into a noisy, sound masking late reflection.
E) Yes, excess treble damping leaves a room dull and bass heavy. This it how many AV rooms have been built. Walls and ceiling covered with 1” fiberglass panels. This kills 500Hz and up and barely touches the idea of bass damping. This is why most AV rooms sound awful in audio playback, besides 5 channels.
So, I agree in general with what Jack is saying. However, I do think he got things a little confused when it came to the effect of early and late reflections.
It is true that late reflections create ambience and are desirable in listening room. But all late reflections are not equal. The subset of late lateral reflections (across the ears) actually make up the ambience effect. Late vertical and rear wall reflections, non lateral late reflections, act as a noise floor for the detection of lateral reflections. They replace the perception of ambient space with ambient noise. I invented the Bastoni product line as a way to sort out the good lateral late reflections from the bad late reflections. It was a large polycylinder that had sound absorbing shelves fit into the poly face. It visciously attenuated vertical reflections, side scattered front to back reflected and diffused side to side reflections. Alan Goodwin and an AV dealer in Florida bought the ones I made but no one reordered any. Probably my fault, I don't do marketing very well.
This business about what part of sound we are customarily processing needs some clarification. Yes, late reflections tell us about the ambience of where we are. However this idea: “Inside the time window we get sums and cancellations that are destructive of intelligibility right out of the starting gate.” This just isn’t how it goes. Lots of early reflections just makes the overall sound brighter, and any phase scrambling problems disappear after the first few early reflections.
Absolutely, hearing the full attack transient, the low level high frequency detail, is very good for the perception of musical sound. This is what the MATT test measures